More prep work for better radar calculations.

This commit is contained in:
Jason Felds
2011-06-08 15:02:54 -04:00
parent 9ac07e1e2e
commit fec932e153
6 changed files with 14 additions and 4 deletions
+2 -2
View File
@@ -206,9 +206,9 @@ TimingData * GameState::GetProcessedTimingData() const
return this->processedTiming;
}
void GameState::SetProcessedTimingData(TimingData t)
void GameState::SetProcessedTimingData(TimingData * t)
{
this->processedTiming = &t;
this->processedTiming = t;
}
void GameState::ApplyGameCommand( const RString &sCommand, PlayerNumber pn )