naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
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@@ -199,7 +199,7 @@ void ScreenNetEvaluation::UpdateStats()
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for (int j=0; j<NETNUMTAPSCORES; ++j)
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{
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int iNumDigits = (j==max_combo) ? MAX_COMBO_NUM_DIGITS : 4;
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int iNumDigits = (j==JudgeLine_MaxCombo) ? MAX_COMBO_NUM_DIGITS : 4;
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if (m_textJudgeNumbers[j][m_pActivePlayer].m_pFont != NULL)
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m_textJudgeNumbers[j][m_pActivePlayer].SetText( ssprintf( "%*d", iNumDigits, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].tapScores[j] ) );
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}
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