naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")

add Preference1D so that we can index into the grading and life values
This commit is contained in:
Chris Danford
2005-10-09 04:30:59 +00:00
parent 2264d09032
commit feb1bfb0fc
44 changed files with 767 additions and 698 deletions
+6 -6
View File
@@ -171,12 +171,12 @@ ScreenEnding::ScreenEnding( CString sClassName ) : ScreenAttract( sClassName, fa
STATSMAN->m_CurStageStats.m_player[PLAYER_1].iCurCombo = 250;
STATSMAN->m_CurStageStats.m_player[PLAYER_1].UpdateComboList( 100, false );
STATSMAN->m_CurStageStats.m_player[PLAYER_1].iTapNoteScores[TNS_Tier1] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_1].iTapNoteScores[TNS_Tier2] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_1].iTapNoteScores[TNS_Tier3] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_2].iTapNoteScores[TNS_Tier1] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_2].iTapNoteScores[TNS_Tier2] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_2].iTapNoteScores[TNS_Tier3] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_1].iTapNoteScores[TNS_W1] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_1].iTapNoteScores[TNS_W2] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_1].iTapNoteScores[TNS_W3] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_2].iTapNoteScores[TNS_W1] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_2].iTapNoteScores[TNS_W2] = rand()%2;
STATSMAN->m_CurStageStats.m_player[PLAYER_2].iTapNoteScores[TNS_W3] = rand()%2;
STATSMAN->m_vPlayedStageStats.clear();
}