naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")

add Preference1D so that we can index into the grading and life values
This commit is contained in:
Chris Danford
2005-10-09 04:30:59 +00:00
parent 2264d09032
commit feb1bfb0fc
44 changed files with 767 additions and 698 deletions
+5 -5
View File
@@ -977,19 +977,19 @@ void StepManiaLanServer::CheckLowerJudge(const unsigned int clientNum)
if (Client[clientNum]->IsPlaying(x))
{
if ((Client[clientNum]->Player[x].currstep == 2)&&
(PREFSMAN->m_fJudgeWindowSecondsTier5 < Client[clientNum]->Player[x].offset))
(PREFSMAN->m_fTimingWindowSeconds.Get(SE_W5) < Client[clientNum]->Player[x].offset))
Client[clientNum]->lowerJudge = true;
if ((Client[clientNum]->Player[x].currstep == 3)&&
(PREFSMAN->m_fJudgeWindowSecondsTier4 < Client[clientNum]->Player[x].offset))
(PREFSMAN->m_fTimingWindowSeconds.Get(SE_W4) < Client[clientNum]->Player[x].offset))
Client[clientNum]->lowerJudge = true;
if ((Client[clientNum]->Player[x].currstep == 4)&&
(PREFSMAN->m_fJudgeWindowSecondsTier3 < Client[clientNum]->Player[x].offset))
(PREFSMAN->m_fTimingWindowSeconds.Get(SE_W3) < Client[clientNum]->Player[x].offset))
Client[clientNum]->lowerJudge = true;
if ((Client[clientNum]->Player[x].currstep == 5)&&
(PREFSMAN->m_fJudgeWindowSecondsTier2 < Client[clientNum]->Player[x].offset))
(PREFSMAN->m_fTimingWindowSeconds.Get(SE_W2) < Client[clientNum]->Player[x].offset))
Client[clientNum]->lowerJudge = true;
if ((Client[clientNum]->Player[x].currstep == 6)&&
(PREFSMAN->m_fJudgeWindowSecondsTier1 < Client[clientNum]->Player[x].offset))
(PREFSMAN->m_fTimingWindowSeconds.Get(SE_W1) < Client[clientNum]->Player[x].offset))
Client[clientNum]->lowerJudge = true;
}
}