naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
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@@ -100,7 +100,7 @@ public:
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bool IsCourseMode() const;
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bool IsBattleMode() const; /* not Rave */
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bool ShowTier1() const;
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bool ShowW1() const;
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CString m_sLoadingMessage; // used in loading screen
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BroadcastOnChange<CString> m_sPreferredSongGroup; // GROUP_ALL denotes no preferred group
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