naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")

add Preference1D so that we can index into the grading and life values
This commit is contained in:
Chris Danford
2005-10-09 04:30:59 +00:00
parent 2264d09032
commit feb1bfb0fc
44 changed files with 767 additions and 698 deletions
+42 -24
View File
@@ -93,7 +93,8 @@ PlayMode StringToPlayMode( const CString& s );
enum SortOrder {
enum SortOrder
{
SORT_PREFERRED,
SORT_GROUP,
SORT_TITLE,
@@ -131,11 +132,11 @@ enum TapNoteScore {
TNS_HitMine,
TNS_AvoidMine,
TNS_Miss,
TNS_Tier5,
TNS_Tier4,
TNS_Tier3,
TNS_Tier2,
TNS_Tier1,
TNS_W5,
TNS_W4,
TNS_W3,
TNS_W2,
TNS_W1,
NUM_TapNoteScore,
TNS_INVALID,
};
@@ -156,22 +157,39 @@ enum HoldNoteScore
#define FOREACH_HoldNoteScore( hns ) FOREACH_ENUM( HoldNoteScore, NUM_HoldNoteScore, hns )
const CString& HoldNoteScoreToString( HoldNoteScore hns );
const CString& HoldNoteScoreToThemedString( HoldNoteScore hns );
HoldNoteScore StringToHoldNoteScore( const CString& str );
enum TimingWindow
{
TW_Tier1,
TW_Tier2,
TW_Tier3,
TW_Tier4,
TW_Tier5,
TW_W1,
TW_W2,
TW_W3,
TW_W4,
TW_W5,
TW_Mine,
TW_Attack,
TW_Held,
TW_Roll
TW_Hold,
TW_Roll,
NUM_TimingWindow
};
const CString& TimingWindowToString( TimingWindow i );
enum ScoreEvent
{
SE_W1,
SE_W2,
SE_W3,
SE_W4,
SE_W5,
SE_Miss,
SE_HitMine,
SE_Held,
SE_LetGo,
NUM_ScoreEvent
};
const CString& ScoreEventToString( ScoreEvent i );
//
@@ -307,16 +325,16 @@ const CString& PremiumToString( Premium p );
enum PerDifficultyAward
{
AWARD_FULL_COMBO_TIER3,
AWARD_SINGLE_DIGIT_TIER3,
AWARD_ONE_TIER3,
AWARD_FULL_COMBO_TIER2,
AWARD_SINGLE_DIGIT_TIER2,
AWARD_ONE_TIER2,
AWARD_FULL_COMBO_TIER1,
AWARD_PERCENT_80_TIER3,
AWARD_PERCENT_90_TIER3,
AWARD_PERCENT_100_TIER3,
AWARD_FULL_COMBO_W3,
AWARD_SINGLE_DIGIT_W3,
AWARD_ONE_W3,
AWARD_FULL_COMBO_W2,
AWARD_SINGLE_DIGIT_W2,
AWARD_ONE_W2,
AWARD_FULL_COMBO_W1,
AWARD_PERCENT_80_W3,
AWARD_PERCENT_90_W3,
AWARD_PERCENT_100_W3,
NUM_PER_DIFFICULTY_AWARDS,
PER_DIFFICULTY_AWARD_INVALID,
};