naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")

add Preference1D so that we can index into the grading and life values
This commit is contained in:
Chris Danford
2005-10-09 04:30:59 +00:00
parent 2264d09032
commit feb1bfb0fc
44 changed files with 767 additions and 698 deletions
+9 -14
View File
@@ -47,13 +47,13 @@ void CombinedLifeMeterTug::ChangeLife( PlayerNumber pn, TapNoteScore score )
float fPercentToMove = 0;
switch( score )
{
case TNS_Tier1: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeTier1; break;
case TNS_Tier2: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeTier2; break;
case TNS_Tier3: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeTier3; break;
case TNS_Tier4: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeTier4; break;
case TNS_Tier5: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeTier5; break;
case TNS_Miss: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeMiss; break;
case TNS_HitMine: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeHitMine; break;
case TNS_W1: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_W1); break;
case TNS_W2: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_W2); break;
case TNS_W3: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_W3); break;
case TNS_W4: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_W4); break;
case TNS_W5: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_W5); break;
case TNS_Miss: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_Miss); break;
case TNS_HitMine: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_HitMine); break;
default: ASSERT(0); break;
}
@@ -62,16 +62,11 @@ void CombinedLifeMeterTug::ChangeLife( PlayerNumber pn, TapNoteScore score )
void CombinedLifeMeterTug::ChangeLife( PlayerNumber pn, HoldNoteScore score, TapNoteScore tscore )
{
/* The initial tap note score (which we happen to have in have in
* tscore) has already been reported to the above function. If the
* hold end result was an LetGo, count it as a miss; if the end result
* was a Held, count a tier2. (Remember, this is just life meter
* computation, not scoring.) */
float fPercentToMove = 0;
switch( score )
{
case HNS_Held: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeHeld; break;
case HNS_LetGo: fPercentToMove = PREFSMAN->m_fTugMeterPercentChangeLetGo; break;
case HNS_Held: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_Held); break;
case HNS_LetGo: fPercentToMove = PREFSMAN->m_fTugMeterPercentChange.Get(SE_LetGo); break;
default: ASSERT(0); break;
}