fix accepting input after pressing start if it comes in the same update

(test case: F2, enter, enter)
This commit is contained in:
Glenn Maynard
2004-04-25 23:36:00 +00:00
parent fc18e6186d
commit fe9459b29e
+1 -1
View File
@@ -189,7 +189,7 @@ void ScreenSelectStyle::MenuRight( PlayerNumber pn )
void ScreenSelectStyle::MenuStart( PlayerNumber pn )
{
m_soundSelect.Play();
SCREENMAN->PostMessageToTopScreen( SM_AllDoneChoosing, 0 );
SCREENMAN->SendMessageToTopScreen( SM_AllDoneChoosing );
const ModeChoice& mc = m_aModeChoices[GetSelectionIndex(pn)];
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("%s comment %s",m_sName.c_str(),mc.m_sName.c_str())) );