fix crash pressing left/right when on "EXIT"
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@@ -814,7 +814,7 @@ void ScreenOptions::ChangeValue( PlayerNumber pn, int iDelta, bool Repeat )
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int iCurRow = m_iCurrentRow[pn];
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int iCurRow = m_iCurrentRow[pn];
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OptionRow &row = m_OptionRow[iCurRow];
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OptionRow &row = m_OptionRow[iCurRow];
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const int iNumOptions = row.choices.size();
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const int iNumOptions = (iCurRow == m_iNumOptionRows)? 1: row.choices.size();
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if( PREFSMAN->m_bArcadeOptionsNavigation )
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if( PREFSMAN->m_bArcadeOptionsNavigation )
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{
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{
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/* If START is being pressed, and arcade nav is on, then we're holding left/right
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/* If START is being pressed, and arcade nav is on, then we're holding left/right
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@@ -823,7 +823,7 @@ void ScreenOptions::ChangeValue( PlayerNumber pn, int iDelta, bool Repeat )
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INPUTMAPPER->IsButtonDown( MenuInput(pn, MENU_BUTTON_START) ) )
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INPUTMAPPER->IsButtonDown( MenuInput(pn, MENU_BUTTON_START) ) )
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return;
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return;
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if( iCurRow == m_iNumOptionRows || iNumOptions <= 1 ) // 1 or 0
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if( iNumOptions <= 1 ) // 1 or 0
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{
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{
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Move( pn, iDelta, Repeat );
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Move( pn, iDelta, Repeat );
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return;
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return;
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