Partial s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
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@@ -123,7 +123,7 @@ void InputMapper::SaveMappingsToDisk()
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GameInput GameI( (GameController)i, (GameButton)j );
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sNameString = GameI.toString();
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sValueString = ssprintf( "%s,%s,%s",
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m_GItoDI[i][j][0].toString().GetString(), m_GItoDI[i][j][1].toString().GetString(), m_GItoDI[i][j][2].toString().GetString() );
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m_GItoDI[i][j][0].toString().c_str(), m_GItoDI[i][j][1].toString().c_str(), m_GItoDI[i][j][2].toString().c_str() );
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ini.SetValue( GAMESTATE->GetCurrentGameDef()->m_szName, sNameString, sValueString );
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}
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