Partial s/GetString/c_str/.

(watch out for PlayerOptions::GetString and SongOptions::GetString)
This commit is contained in:
Glenn Maynard
2003-04-25 00:01:35 +00:00
parent 8b8b0bd66a
commit fe33dec385
36 changed files with 200 additions and 200 deletions
+1 -1
View File
@@ -123,7 +123,7 @@ void InputMapper::SaveMappingsToDisk()
GameInput GameI( (GameController)i, (GameButton)j );
sNameString = GameI.toString();
sValueString = ssprintf( "%s,%s,%s",
m_GItoDI[i][j][0].toString().GetString(), m_GItoDI[i][j][1].toString().GetString(), m_GItoDI[i][j][2].toString().GetString() );
m_GItoDI[i][j][0].toString().c_str(), m_GItoDI[i][j][1].toString().c_str(), m_GItoDI[i][j][2].toString().c_str() );
ini.SetValue( GAMESTATE->GetCurrentGameDef()->m_szName, sNameString, sValueString );
}