revert some bad changes

This commit is contained in:
Chris Danford
2004-02-01 05:03:45 +00:00
parent dd78eb858f
commit fe3304d577
4 changed files with 36 additions and 16 deletions
+7 -2
View File
@@ -148,24 +148,29 @@ void ActorFrame::DeleteAllChildren()
void ActorFrame::HandleCommand( const ParsedCommand &command )
{
Actor::HandleCommand( command );
// don't propograte to children
}
void ActorFrame::GainingFocus( float fRate, bool bRewindMovie, bool bLoop )
{
Actor::GainingFocus( fRate, bRewindMovie, bLoop );
for( unsigned i=0; i<m_SubActors.size(); i++ )
m_SubActors[i]->GainingFocus( fRate, bRewindMovie, bLoop );
SetDiffuse( RageColor(1,1,1,1) );
}
void ActorFrame::LosingFocus()
{
Actor::LosingFocus();
for( unsigned i=0; i<m_SubActors.size(); i++ )
m_SubActors[i]->LosingFocus();
}
void ActorFrame::PlayCommand( const CString &sCommandName )
{
Actor::PlayCommand( sCommandName );
for( unsigned i=0; i<m_SubActors.size(); i++ )
m_SubActors[i]->PlayCommand( sCommandName );
}