add debugging assert
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@@ -48,6 +48,8 @@ void WorkoutGraph::SetFromGameState()
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void WorkoutGraph::SetFromGameStateInternal( int iNumSongsToShowForCurrentStage )
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void WorkoutGraph::SetFromGameStateInternal( int iNumSongsToShowForCurrentStage )
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{
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{
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ASSERT( WORKOUTMAN->m_pCurWorkout );
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FOREACH( Sprite*, m_vpBars, p )
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FOREACH( Sprite*, m_vpBars, p )
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{
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{
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this->RemoveChild( *p );
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this->RemoveChild( *p );
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