commit backgroundeffects
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@@ -0,0 +1,11 @@
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-- Stretch a file with blue diffusion.
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local cColor1 = color("0,0,1,1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return t;
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