commit backgroundeffects
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-- Alternating files being played back at once
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;rate,0.25) };
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LoadActor(Var "File2") .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;rate,0.25) };
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LoadActor(Var "File2") .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;rate,0.25) };
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LoadActor(Var "File1") .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;rate,0.25) };
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};
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return t
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