Use CHECKPOINT_M instead of Checkpoint. It's simpler, faster and more reliable.
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@@ -89,7 +89,7 @@ Font* FontManager::LoadFont( const CString &sFontOrTextureFilePath, CString sCha
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void FontManager::UnloadFont( Font *fp )
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{
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Checkpoint( ssprintf("FontManager::UnloadFont(%s).", fp->path.c_str()) );
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CHECKPOINT_M( ssprintf("FontManager::UnloadFont(%s).", fp->path.c_str()) );
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for( std::map<CString, Font*>::iterator i = m_mapPathToFont.begin();
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i != m_mapPathToFont.end(); ++i)
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