Use CHECKPOINT_M instead of Checkpoint. It's simpler, faster and more reliable.
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@@ -759,7 +759,7 @@ void Font::Load(const CString &sFontOrTextureFilePath, CString sChars)
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}
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/* The font is not already loaded. Figure out what we have. */
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Checkpoint( ssprintf("Font::Load(\"%s\",\"%s\").", sFontOrTextureFilePath.c_str(), Chars.c_str()) );
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CHECKPOINT_M( ssprintf("Font::Load(\"%s\",\"%s\").", sFontOrTextureFilePath.c_str(), Chars.c_str()) );
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path = sFontOrTextureFilePath;
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Chars = sChars;
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