add ScreenMapControllers tweening
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@@ -50,6 +50,8 @@ private:
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BitmapText m_textName2[MAX_GAME_BUTTONS];
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BitmapText m_textMappedTo[MAX_GAME_CONTROLLERS][MAX_GAME_BUTTONS][NUM_GAME_TO_DEVICE_SLOTS];
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ActorFrame m_Line[MAX_GAME_BUTTONS];
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MenuElements m_Menu;
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};
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