update (Mac drivers untested)
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@@ -223,7 +223,7 @@ RageSound_CA::~RageSound_CA()
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#endif
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}
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void RageSound_CA::StartMixing(RageSound *snd)
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void RageSound_CA::StartMixing(RageSoundBase *snd)
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{
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LockMutex L(SOUNDMAN->lock);
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soundPtr s = new sound;
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@@ -231,7 +231,7 @@ void RageSound_CA::StartMixing(RageSound *snd)
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sounds.push_back(s);
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}
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void RageSound_CA::StopMixing(RageSound *snd)
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void RageSound_CA::StopMixing(RageSoundBase *snd)
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{
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LockMutex L(SOUNDMAN->lock);
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@@ -249,7 +249,7 @@ void RageSound_CA::StopMixing(RageSound *snd)
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sounds.erase(sounds.begin()+i);
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}
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int RageSound_CA::GetPosition(const RageSound *snd) const
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int RageSound_CA::GetPosition(const RageSoundBase *snd) const
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{
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AudioTimeStamp time;
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OSStatus err = AudioDeviceGetCurrentTime(outputDevice, &time);
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