diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index fe023663c5..4740f9e158 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -44,13 +44,13 @@ GameState* GAMESTATE = NULL; // global and accessable from anywhere in our progr #define NAMES_BLACKLIST_FILE "Data/NamesBlacklist.dat" GameState::GameState() : - m_pCurSong( MESSAGE_CURRENT_SONG_CHANGED ), + m_PreferredCourseDifficulty( MESSAGE_EDIT_PREFERRED_COURSE_DIFFICULTY_P1_CHANGED ), + m_PreferredDifficulty( MESSAGE_EDIT_PREFERRED_DIFFICULTY_P1_CHANGED ), + m_pCurSong( MESSAGE_CURRENT_SONG_CHANGED ), m_pCurSteps( MESSAGE_CURRENT_STEPS_P1_CHANGED ), m_stEdit( MESSAGE_EDIT_STEPS_TYPE_CHANGED ), - m_pEditSourceSteps( MESSAGE_EDIT_SOURCE_STEPS_CHANGED ), - m_stEditSource( MESSAGE_EDIT_SOURCE_STEPS_TYPE_CHANGED ), - m_PreferredDifficulty( MESSAGE_EDIT_PREFERRED_DIFFICULTY_P1_CHANGED ), - m_PreferredCourseDifficulty( MESSAGE_EDIT_PREFERRED_COURSE_DIFFICULTY_P1_CHANGED ) + m_pEditSourceSteps( MESSAGE_EDIT_SOURCE_STEPS_CHANGED ), + m_stEditSource( MESSAGE_EDIT_SOURCE_STEPS_TYPE_CHANGED ) { m_pCurStyle = NULL;