From fd7a0bd7bf2b557cd91d8e0f7d2c6aae47237fea Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 14 Jun 2006 05:01:22 +0000 Subject: [PATCH] don't store unlocks in player profiles; we don't look there anyway --- stepmania/src/UnlockManager.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/stepmania/src/UnlockManager.cpp b/stepmania/src/UnlockManager.cpp index 1cf8c32488..8298627924 100644 --- a/stepmania/src/UnlockManager.cpp +++ b/stepmania/src/UnlockManager.cpp @@ -589,10 +589,6 @@ void UnlockManager::UpdateCachedPointers() void UnlockManager::UnlockEntryID( RString sEntryID ) { - FOREACH_PlayerNumber( pn ) - if( PROFILEMAN->IsPersistentProfile(pn) ) - PROFILEMAN->GetProfile(pn)->m_UnlockedEntryIDs.insert( sEntryID ); - PROFILEMAN->GetMachineProfile()->m_UnlockedEntryIDs.insert( sEntryID ); SONGMAN->InvalidateCachedTrails(); }