fix not counting hold scores when autoplay is on
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@@ -654,7 +654,7 @@ void Player::HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore )
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if(GAMESTATE->m_bDemonstrationOrJukebox)
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if(GAMESTATE->m_bDemonstrationOrJukebox)
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NoCheating = false;
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NoCheating = false;
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// don't accumulate points if AutoPlay is on.
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// don't accumulate points if AutoPlay is on.
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if( NoCheating && GAMESTATE->m_PlayerController[m_PlayerNumber] == PC_CPU )
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if( NoCheating && GAMESTATE->m_PlayerController[m_PlayerNumber] == PC_AUTOPLAY )
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return;
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return;
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if(m_pScoreKeeper)
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if(m_pScoreKeeper)
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