RageSoundReader::Read(char *) -> int16_t *. This was originally
char * based on the idea of supporting more than one sample type. I don't plan to do that (though I may change the sample type to float or int32).
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@@ -15,7 +15,7 @@ public:
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RageSoundReader_Resample_Good( RageSoundReader *pSource, int iSampleRate );
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RageSoundReader_Resample_Good( const RageSoundReader_Resample_Good &cpy );
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int SetPosition( int iFrame );
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int Read( char *pBuf, int iFrames );
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int Read( int16_t *pBuf, int iFrames );
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virtual ~RageSoundReader_Resample_Good();
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RageSoundReader_Resample_Good *Copy() const;
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bool SetProperty( const RString &sProperty, float fValue );
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