RageSoundReader::Read(char *) -> int16_t *. This was originally
char * based on the idea of supporting more than one sample type. I don't plan to do that (though I may change the sample type to float or int32).
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@@ -16,7 +16,7 @@ public:
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int GetLength() const;
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int GetLength_Fast() const;
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int SetPosition( int iFrame );
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int Read( char *pBuffer, int iLength );
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int Read( int16_t *pBuffer, int iLength );
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int GetSampleRate() const { return m_iSampleRate; }
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unsigned GetNumChannels() const { return m_iChannels; }
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int GetNextSourceFrame() const;
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