RageSoundReader::Read(char *) -> int16_t *. This was originally
char * based on the idea of supporting more than one sample type. I don't plan to do that (though I may change the sample type to float or int32).
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@@ -10,7 +10,7 @@ class RageSoundReader_PostBuffering: public RageSoundReader_Filter
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public:
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RageSoundReader_PostBuffering( RageSoundReader *pSource );
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RageSoundReader_PostBuffering *Copy() const { return new RageSoundReader_PostBuffering(*this); }
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virtual int Read( char *pBuf, int iFrames );
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virtual int Read( int16_t *pBuf, int iFrames );
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virtual bool SetProperty( const RString &sProperty, float fValue );
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private:
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