RageSoundReader::Read(char *) -> int16_t *. This was originally

char * based on the idea of supporting more than one sample type.
I don't plan to do that (though I may change the sample type to float
or int32).
This commit is contained in:
Glenn Maynard
2007-01-20 01:10:24 +00:00
parent 29edd8be6c
commit fd4b5f93bb
29 changed files with 94 additions and 97 deletions
+2 -2
View File
@@ -9,7 +9,7 @@ public:
virtual int GetLength() const = 0; /* ms */
virtual int GetLength_Fast() const { return GetLength(); } /* ms */
virtual int SetPosition( int iSample ) = 0;
virtual int Read( char *pBuf, int iFrames ) = 0;
virtual int Read( int16_t *pBuf, int iFrames ) = 0;
virtual ~RageSoundReader() { }
virtual RageSoundReader *Copy() const = 0;
virtual int GetSampleRate() const = 0;
@@ -40,7 +40,7 @@ public:
virtual float GetStreamToSourceRatio() const = 0;
virtual RString GetError() const = 0;
int RetriedRead( char *pBuffer, int iFrames, int *iSourceFrame = NULL, float *fRate = NULL );
int RetriedRead( int16_t *pBuffer, int iFrames, int *iSourceFrame = NULL, float *fRate = NULL );
};
#endif