diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index ff680dede3..40e75a50a3 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1601,7 +1601,7 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ // if( type==IET_FIRST_PRESS && StyleI.IsValid() && - GAMESTATE->IsPlayerEnabled( StyleI.player ) ) + GAMESTATE->IsHumanPlayer( StyleI.player ) ) { AbortGiveUp();