add pCharacter, pSteps to ModeChoice
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@@ -16,6 +16,9 @@
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#include "GameConstantsAndTypes.h"
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#include "PlayerNumber.h"
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class Steps;
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class Character;
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struct ModeChoice // used in SelectMode
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{
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ModeChoice() { Init(); }
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@@ -29,6 +32,7 @@ struct ModeChoice // used in SelectMode
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bool IsPlayable( CString *why = NULL ) const;
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bool IsZero() const;
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CString m_sName; // display name
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bool m_bInvalid;
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int m_iIndex;
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Game m_game;
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@@ -38,7 +42,8 @@ struct ModeChoice // used in SelectMode
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CString m_sAnnouncer;
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CString m_sModifiers;
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CString m_sScreen;
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CString m_sName;
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Steps* m_pSteps;
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Character* m_pCharacter;
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};
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#endif
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