make themeable
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@@ -0,0 +1 @@
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_shared2
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@@ -0,0 +1 @@
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Common normal
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@@ -0,0 +1 @@
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Common normal
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@@ -55,14 +55,14 @@ EditMenu::EditMenu()
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for( int i=0; i<NUM_ROWS; i++ )
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{
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m_textLabel[i].LoadFromFont( THEME->GetPathF("Common","title") );
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m_textLabel[i].LoadFromFont( THEME->GetPathF("EditMenu","title") );
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m_textLabel[i].SetXY( ROW_LABELS_X, ROW_Y(i) );
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m_textLabel[i].SetText( RowToString((Row)i) );
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m_textLabel[i].SetZoom( 0.8f );
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m_textLabel[i].SetHorizAlign( Actor::align_left );
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this->AddChild( &m_textLabel[i] );
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m_textValue[i].LoadFromFont( THEME->GetPathF("Common","normal") );
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m_textValue[i].LoadFromFont( THEME->GetPathF("EditMenu","value") );
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m_textValue[i].SetXY( ROW_VALUE_X(i), ROW_Y(i) );
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m_textValue[i].SetText( "blah" );
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m_textValue[i].SetZoom( 0.8f );
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@@ -129,7 +129,6 @@ EditMenu::EditMenu()
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}
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}
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}
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}
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}
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@@ -39,14 +39,14 @@ void ScreenEditMenu::Init()
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m_textExplanation.SetName( "Explanation" );
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m_textExplanation.LoadFromFont( THEME->GetPathF("Common","normal") );
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m_textExplanation.LoadFromFont( THEME->GetPathF(m_sName,"explanation") );
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SET_XY_AND_ON_COMMAND( m_textExplanation );
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m_textExplanation.SetText( EXPLANATION_TEXT );
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this->AddChild( &m_textExplanation );
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this->SortByDrawOrder();
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SOUND->PlayMusic( THEME->GetPathS("ScreenEditMenu","music") );
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SOUND->PlayMusic( THEME->GetPathS(m_sName,"music") );
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}
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void ScreenEditMenu::HandleScreenMessage( const ScreenMessage SM )
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@@ -150,7 +150,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
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pSong->AddSteps( pNewNotes );
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SCREENMAN->SystemMessage( "Steps created from copy." );
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SOUND->PlayOnce( THEME->GetPathS("ScreenEditMenu","create") );
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SOUND->PlayOnce( THEME->GetPathS(m_sName,"create") );
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m_Selector.RefreshNotes();
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pSong->Save();
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}
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@@ -168,7 +168,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
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pSong->AddSteps( pNewNotes );
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SCREENMAN->SystemMessage( "Steps created from AutoGen." );
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SOUND->PlayOnce( THEME->GetPathS("ScreenEditMenu","create") );
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SOUND->PlayOnce( THEME->GetPathS(m_sName,"create") );
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m_Selector.RefreshNotes();
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pSong->Save();
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}
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@@ -185,7 +185,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
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pSong->AddSteps( pNewNotes );
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SCREENMAN->SystemMessage( "Blank Steps created." );
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SOUND->PlayOnce( THEME->GetPathS("ScreenEditMenu","create") );
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SOUND->PlayOnce( THEME->GetPathS(m_sName,"create") );
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m_Selector.RefreshNotes();
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pSong->Save();
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}
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