Added new unlock system, disabled by default
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@@ -31,6 +31,7 @@ enum {
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GO_EASTER_EGGS,
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GO_MARVELOUS,
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GO_PICK_EXTRA_STAGE,
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GO_UNLOCK_SYSTEM,
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NUM_GAMEPLAY_OPTIONS_LINES
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};
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@@ -40,7 +41,8 @@ OptionRow g_GameplayOptionsLines[NUM_GAMEPLAY_OPTIONS_LINES] = {
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OptionRow( "Hidden\nSongs", "OFF","ON" ),
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OptionRow( "Easter\nEggs", "OFF","ON" ),
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OptionRow( "Marvelous\nTiming", "OFF","ON" ),
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OptionRow( "Pick Extra\nStage", "OFF","ON" )
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OptionRow( "Pick Extra\nStage", "OFF","ON" ),
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OptionRow( "Unlock\nSystem", "OFF","ON" )
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};
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ScreenGameplayOptions::ScreenGameplayOptions() :
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@@ -66,6 +68,7 @@ void ScreenGameplayOptions::ImportOptions()
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m_iSelectedOption[0][GO_EASTER_EGGS] = PREFSMAN->m_bEasterEggs ? 1:0;
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m_iSelectedOption[0][GO_MARVELOUS] = PREFSMAN->m_bMarvelousTiming ? 1:0;
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m_iSelectedOption[0][GO_PICK_EXTRA_STAGE] = PREFSMAN->m_bPickExtraStage? 1:0;
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m_iSelectedOption[0][GO_UNLOCK_SYSTEM] = PREFSMAN->m_bUseUnlockSystem? 1:0;
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}
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void ScreenGameplayOptions::ExportOptions()
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@@ -76,6 +79,7 @@ void ScreenGameplayOptions::ExportOptions()
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PREFSMAN->m_bEasterEggs = m_iSelectedOption[0][GO_EASTER_EGGS] == 1;
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PREFSMAN->m_bMarvelousTiming = m_iSelectedOption[0][GO_MARVELOUS] == 1;
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PREFSMAN->m_bPickExtraStage = m_iSelectedOption[0][GO_PICK_EXTRA_STAGE] == 1;
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PREFSMAN->m_bUseUnlockSystem = m_iSelectedOption[0][GO_UNLOCK_SYSTEM] == 1;
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}
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void ScreenGameplayOptions::GoToPrevState()
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