merge dupe EndFrame code
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@@ -644,9 +644,10 @@ void RageDisplay_D3D::EndFrame()
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{
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g_pd3dDevice->EndScene();
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g_pd3dDevice->Present( 0, 0, 0, 0 );
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ProcessStatsOnFlip();
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GraphicsWindow::Update();
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RageDisplay::EndFrame();
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}
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bool RageDisplay_D3D::SupportsTextureFormat( PixelFormat pixfmt, bool realtime )
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