diff --git a/stepmania/src/MusicWheel.cpp b/stepmania/src/MusicWheel.cpp index 63e121e939..8f896050c3 100644 --- a/stepmania/src/MusicWheel.cpp +++ b/stepmania/src/MusicWheel.cpp @@ -188,7 +188,7 @@ void WheelItemDisplay::RefreshGrades() if( m_pSong == GAMESTATE->m_pCurSong ) { Notes* pNotes = GAMESTATE->m_pCurNotes[p]; - m_GradeDisplay[p].SetGrade( (PlayerNumber)p, pNotes->m_TopGrade ); + m_GradeDisplay[p].SetGrade( (PlayerNumber)p, pNotes ? pNotes->m_TopGrade : GRADE_NO_DATA ); } else { diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index 60dd70cba4..cb31a77fd7 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -212,7 +212,6 @@ ScreenSelectMusic::ScreenSelectMusic() } m_MusicSortDisplay.SetXY( SORT_ICON_X, SORT_ICON_Y ); - //m_MusicSortDisplay.SetEffectGlowing( 1.0f ); m_MusicSortDisplay.Set( GAMESTATE->m_SongSortOrder ); this->AddChild( &m_MusicSortDisplay ); @@ -443,8 +442,7 @@ void ScreenSelectMusic::Input( const DeviceInput& DeviceI, const InputEventType { MUSIC->Stop(); - m_MusicSortDisplay.BeginTweening( 0.3f ); - m_MusicSortDisplay.SetTweenDiffuse( D3DXCOLOR(1,1,1,0) ); +// m_MusicSortDisplay.FadeOff( 0, "fade", TWEEN_TIME ); TweenScoreOnAndOffAfterChangeSort(); } @@ -578,8 +576,7 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn ) { MUSIC->Stop(); - m_MusicSortDisplay.BeginTweening( 0.3f ); - m_MusicSortDisplay.SetTweenDiffuse( D3DXCOLOR(1,1,1,0) ); +// m_MusicSortDisplay.FadeOff( 0, "fade", TWEEN_TIME ); TweenScoreOnAndOffAfterChangeSort(); } @@ -817,8 +814,6 @@ void ScreenSelectMusic::SortOrderChanged() m_MusicSortDisplay.SetState( GAMESTATE->m_SongSortOrder ); // tween music sort on screen -// m_MusicSortDisplay.SetEffectGlowing(); - m_MusicSortDisplay.BeginTweening( 0.3f ); - m_MusicSortDisplay.SetTweenDiffuse( D3DXCOLOR(1,1,1,1) ); +// m_MusicSortDisplay.FadeOn( 0, "fade", TWEEN_TIME ); }