diff --git a/stepmania/src/ScreenSyncOverlay.cpp b/stepmania/src/ScreenSyncOverlay.cpp index f9a73274f9..3558dfb618 100644 --- a/stepmania/src/ScreenSyncOverlay.cpp +++ b/stepmania/src/ScreenSyncOverlay.cpp @@ -130,13 +130,13 @@ void ScreenSyncOverlay::UpdateText() ASSERT( GAMESTATE->m_pTimingDataOriginal->m_BPMSegments.size() == GAMESTATE->m_pCurSong->m_Timing.m_BPMSegments.size() ); - for( int i=0; im_pCurSong->m_Timing.m_BPMSegments.size(); i++ ) + for( unsigned i=0; im_pCurSong->m_Timing.m_BPMSegments.size(); i++ ) { float fOld = GAMESTATE->m_pTimingDataOriginal->m_BPMSegments[i].m_fBPS; float fNew = GAMESTATE->m_pCurSong->m_Timing.m_BPMSegments[i].m_fBPS; float fDelta = fNew - fOld; - if( fabs(fDelta) > 0.00001 ) + if( fabsf(fDelta) > 0.00001f ) { s += ssprintf( "%s tempo segment: %.3f BPS (%+.3f)\n",