From fc9b52936e230bba847b1d9325928bffc3307edd Mon Sep 17 00:00:00 2001 From: David Wilson Date: Thu, 2 Oct 2003 15:22:33 +0000 Subject: [PATCH] added missing VideoCardDefaults.ini --- stepmania/Data/VideoCardDefaults.ini | 120 +++++++++++++++++++++++++++ 1 file changed, 120 insertions(+) create mode 100644 stepmania/Data/VideoCardDefaults.ini diff --git a/stepmania/Data/VideoCardDefaults.ini b/stepmania/Data/VideoCardDefaults.ini new file mode 100644 index 0000000000..e08a1187a5 --- /dev/null +++ b/stepmania/Data/VideoCardDefaults.ini @@ -0,0 +1,120 @@ +[0000] +DriverRegex=Voodoo3|3dfx +Renderers=d3d,opengl +Width=640 +Height=480 +DisplayColor=16 +TextureColor=16 +AntiAliasing=0 // broken, causes black screen + +[0001] +DriverRegex=GeForce|Radeon +Renderers=opengl,d3d +Width=640 +Height=480 +DisplayColor=32 +TextureColor=32 // 32 bit textures are faster to load +AntiAliasing=1 // hardware accelerated + +[0002] +DriverRegex=TNT|Vanta|M64 +Renderers=opengl,d3d +Width=640 +Height=480 +DisplayColor=16 // ease out on the fill rate a bit +TextureColor=16 // Athlon 1.2+TNT demonstration w/ movies: 70fps w/ 32bit textures, 86fps w/ 16bit textures +AntiAliasing=1 // hardware accelerated + +[0003] +DriverRegex=G200|G400 +Renderers=d3d,opengl // Frame rates are ~30% higher with D3D +Width=640 +Height=480 +DisplayColor=16 +TextureColor=16 +AntiAliasing=0 // not accelerated + +[0003] +DriverRegex=Savage +// OpenGL is unusable on my Savage IV with even the latest drivers. +// It draws 30 frames of gibberish then crashes. This happens even with +// simple NeHe demos. -Chris +Renderers=d3d +Width=640 +Height=480 +DisplayColor=16 +TextureColor=16 +AntiAliasing=0 + +[0004] +// Rage Pro chip, Rage IIC chip +DriverRegex=XPERT@PLAY|IIC|RAGE PRO|RAGE LT PRO +// OpenGL is not hardware accelerated, despite the fact that the +// drivers come with an ICD. Also, the WinXP driver performance +// is terrible and supports only 640. The ATI driver is usable. +// -Chris +Renderers=d3d +Width=400 // lower resolution for 60fps +Height=300 +DisplayColor=16 +TextureColor=16 +AntiAliasing=0 + +[0005] +DriverRegex=RAGE MOBILITY-M1 +// Vertex alpha is broken in OpenGL, but not D3D. -Chris +Renderers=d3d,opengl +Width=400 // lower resolution for 60fps +Height=300 +DisplayColor=16 +TextureColor=16 +AntiAliasing=0 + +[0006] +DriverRegex=Intel.*82810|Intel.*82815 +// OpenGL is 50%+ faster than D3D w/ latest Intel drivers. -Chris +Renderers=opengl,d3d +Width=512 // lower resolution for 60fps +Height=384 +DisplayColor=16 +TextureColor=16 +AntiAliasing=0 + +// This matches all drivers in Mac and Linux. -Chris +[0007] +DriverRegex=OpenGL +Renderers=opengl +Width=640 +Height=480 +DisplayColor=16 +TextureColor=16 +AntiAliasing=1 // Right now, they've got to have NVidia or ATi Cards anyway.. + +// Cards that have problems with OpenGL: +// ASSERT fail somewhere in RageDisplay_OpenGL "Trident Video Accelerator CyberBlade" +// bug 764499: ASSERT fail after glDeleteTextures for "SiS 650_651_740" +// bug 764830: ASSERT fail after glDeleteTextures for "VIA Tech VT8361/VT8601 Graphics Controller" +// bug 791950: AV in glsis630!DrvSwapBuffers for "SiS 630/730" +[0008] +DriverRegex=Trident Video Accelerator CyberBlade|VIA.*VT|SiS 6* +Renderers=d3d,opengl +Width=640 +Height=480 +DisplayColor=16 +TextureColor=16 +AntiAliasing=0 + + +// Default graphics settings used for all cards that don't match above. +// This must be the very last entry! +[0009] +DriverRegex= +Renderers=opengl,d3d +Width=640 +Height=480 +DisplayColor=16 +TextureColor=16 +MovieColor=16 +AntiAliasing=0 +// AA is slow on some cards, so let's selectively enable it on cards we know are hardware +// accelerated. Enabling AA on a G400 slows screenSelectMusic from 45fps to 35fps.