slight comment update
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@@ -124,9 +124,9 @@ void PaneDisplay::SetContent( PaneCategory c )
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const Profile *pProfile = PROFILEMAN->IsPersistentProfile(m_PlayerNumber) ? PROFILEMAN->GetProfile(m_PlayerNumber) : NULL;
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const Profile *pProfile = PROFILEMAN->IsPersistentProfile(m_PlayerNumber) ? PROFILEMAN->GetProfile(m_PlayerNumber) : NULL;
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bool bIsPlayerEdit = pSteps && pSteps->IsAPlayerEdit();
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bool bIsPlayerEdit = pSteps && pSteps->IsAPlayerEdit();
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// Note: in SM3.9, all values would get set to a "?" if the current
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// Note: In SM3.9, all values would get set to a "?" if the current
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// selection (pSong/pCourse, in this case) is invalid. In sm-ssc, we use
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// selection (pSong/pCourse, in this case) is invalid.
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// the falback values (everything is blank).
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// We use fallback values (everything is blank).
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// TODO: add a theme option to use a similar behavior. -aj
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// TODO: add a theme option to use a similar behavior. -aj
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if(GAMESTATE->IsCourseMode() && !pTrail)
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if(GAMESTATE->IsCourseMode() && !pTrail)
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