refresh icons per-row, per-player

This commit is contained in:
Chris Danford
2005-03-13 02:25:33 +00:00
parent 0ab7c031bc
commit fbaaf61313
4 changed files with 44 additions and 44 deletions
+14 -9
View File
@@ -267,13 +267,12 @@ void ScreenOptions::InitMenu( InputMode im, const vector<OptionRowDefinition> &v
PositionItems();
PositionAllUnderlines();
PositionIcons();
RefreshIcons();
RefreshAllIcons();
PositionCursors();
UpdateEnabledDisabled();
{
FOREACH_PlayerNumber( p )
OnChange( p );
}
FOREACH_PlayerNumber( p )
OnChange( p );
CHECKPOINT;
@@ -391,11 +390,17 @@ void ScreenOptions::PositionIcons()
}
}
void ScreenOptions::RefreshIcons()
void ScreenOptions::RefreshIcons( int row, PlayerNumber pn )
{
// handled by ScreenOptionsMaster
// overridden by ScreenOptionsMaster
}
void ScreenOptions::RefreshAllIcons()
{
FOREACH_HumanPlayer( p )
for( unsigned r=0; r<m_Rows.size(); ++r )
this->RefreshIcons( r, p );
}
void ScreenOptions::PositionCursors()
{
@@ -667,7 +672,7 @@ void ScreenOptions::OnChange( PlayerNumber pn )
/* Do positioning. */
PositionUnderlines( iCurRow, pn );
RefreshIcons();
RefreshIcons( iCurRow, pn );
PositionIcons();
UpdateEnabledDisabled();
@@ -827,7 +832,7 @@ void ScreenOptions::MenuStart( PlayerNumber pn, const InputEventType selectType
m_SoundToggleOff.Play();
PositionUnderlines( iCurRow, pn );
RefreshIcons();
RefreshIcons( iCurRow, pn );
if( row.GetFirstItemGoesDown() )
{
+2 -1
View File
@@ -43,7 +43,8 @@ protected:
void PositionUnderlines( int row, PlayerNumber pn );
void PositionAllUnderlines();
void PositionIcons();
virtual void RefreshIcons();
virtual void RefreshIcons( int row, PlayerNumber pn );
void RefreshAllIcons();
void PositionCursors();
void PositionItems();
void TweenCursor( PlayerNumber pn );
+27 -33
View File
@@ -185,42 +185,36 @@ void ScreenOptionsMaster::GoToPrevScreen()
}
}
void ScreenOptionsMaster::RefreshIcons()
void ScreenOptionsMaster::RefreshIcons( int r, PlayerNumber pn )
{
FOREACH_HumanPlayer( p )
if( m_Rows[r]->GetRowType() == OptionRow::ROW_EXIT )
return; // skip
OptionRow &row = *m_Rows[r];
const OptionRowDefinition &def = row.GetRowDef();
// find first selection and whether multiple are selected
int iFirstSelection = row.GetOneSelection( pn, true );
// set icon name
CString sIcon;
if( iFirstSelection == -1 )
{
for( unsigned i=0; i<m_Rows.size(); ++i ) // foreach options line
{
if( m_Rows[i]->GetRowType() == OptionRow::ROW_EXIT )
continue; // skip
OptionRow &row = *m_Rows[i];
const OptionRowDefinition &def = row.GetRowDef();
// find first selection and whether multiple are selected
int iFirstSelection = row.GetOneSelection( p, true );
// set icon name
CString sIcon;
if( iFirstSelection == -1 )
{
sIcon = "Multi";
}
else if( iFirstSelection != -1 )
{
const OptionRowHandler *pHand = OptionRowHandlers[i];
sIcon = pHand->GetIconText( def, iFirstSelection+(m_OptionsNavigation==NAV_TOGGLE_THREE_KEY?-1:0) );
}
/* XXX: hack to not display text in the song options menu */
if( def.bOneChoiceForAllPlayers )
sIcon = "";
LoadOptionIcon( p, i, sIcon );
}
sIcon = "Multi";
}
else if( iFirstSelection != -1 )
{
const OptionRowHandler *pHand = OptionRowHandlers[r];
sIcon = pHand->GetIconText( def, iFirstSelection+(m_OptionsNavigation==NAV_TOGGLE_THREE_KEY?-1:0) );
}
/* XXX: hack to not display text in the song options menu */
if( def.bOneChoiceForAllPlayers )
sIcon = "";
LoadOptionIcon( pn, r, sIcon );
}
void ScreenOptionsMaster::HandleScreenMessage( const ScreenMessage SM )
+1 -1
View File
@@ -30,7 +30,7 @@ protected:
virtual void GoToNextScreen();
virtual void GoToPrevScreen();
virtual void RefreshIcons();
virtual void RefreshIcons( int row, PlayerNumber pn );
ThemeMetric<bool> PLAY_MUSIC;
};