remove CharacterHead (incomplete, unused)

This commit is contained in:
Glenn Maynard
2005-05-31 06:26:38 +00:00
parent ca24222013
commit fba28920b3
5 changed files with 0 additions and 155 deletions
-13
View File
@@ -142,19 +142,6 @@ CString Character::GetIconPath() const
return as[0];
}
CString Character::GetHeadPath() const
{
CStringArray as;
GetDirListing( m_sCharDir+"head*.png", as, false, true );
GetDirListing( m_sCharDir+"head*.jpg", as, false, true );
GetDirListing( m_sCharDir+"head*.gif", as, false, true );
GetDirListing( m_sCharDir+"head*.bmp", as, false, true );
if( as.empty() )
return "";
else
return as[0];
}
bool Character::Has2DElems()
{
if( DoesFileExist(m_sCharDir + "2DFail/BGAnimation.ini") ) // check 2D Idle BGAnim exists