split directx-specific stuff out of RageUtil

This commit is contained in:
Glenn Maynard
2006-09-18 22:20:54 +00:00
parent 4d63a6b8ff
commit fba01c798c
3 changed files with 86 additions and 21 deletions
-21
View File
@@ -266,29 +266,8 @@ RString vssprintf( const char *fmt, va_list argList )
# include <D3DX8Core.h>
#else
# include <windows.h>
# include <dxerr8.h>
# if defined(_MSC_VER)
# pragma comment(lib, "dxerr8.lib")
# endif
#endif
RString hr_ssprintf( int hr, const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
RString s = vssprintf( fmt, va );
va_end(va);
#ifdef _XBOX
char szError[1024] = "";
D3DXGetErrorString( hr, szError, sizeof(szError) );
#else
const char *szError = DXGetErrorString8( hr );
#endif
return s + ssprintf( " (%s)", szError );
}
RString werr_ssprintf( int err, const char *fmt, ...)
{
char buf[1024] = "";