From fb9c46959649cce88bb00f5a0c55343c9f719d67 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 18 Nov 2003 20:35:45 +0000 Subject: [PATCH] use SetZWrite and SetZTest --- stepmania/src/ScreenSelectMusic.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index 84c9f7bb69..137618208a 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -108,13 +108,13 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName m_sprBannerMask.SetName( "Banner" ); // use the same metrics and animation as Banner m_sprBannerMask.Load( THEME->GetPathToG("ScreenSelectMusic banner mask") ); m_sprBannerMask.SetBlendMode( BLEND_NO_EFFECT ); // don't draw to color buffer - m_sprBannerMask.SetUseZBuffer( true ); // do draw to the zbuffer + m_sprBannerMask.SetZWrite( true ); // do draw to the zbuffer SET_XY( m_sprBannerMask ); this->AddChild( &m_sprBannerMask ); // this is loaded SetSong and TweenToSong m_Banner.SetName( "Banner" ); - m_Banner.SetUseZBuffer( true ); // do have to pass the z test + m_Banner.SetZTest( true ); // do have to pass the z test m_Banner.ScaleToClipped( BANNER_WIDTH, BANNER_HEIGHT ); SET_XY( m_Banner ); this->AddChild( &m_Banner );