SetValue, etc -> SetTextValue
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@@ -308,12 +308,12 @@ void HighScoreList::LoadFromNode( const XNode* pHighScoreList )
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{
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if( p->GetName() == "NumTimesPlayed" )
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{
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p->GetValue( iNumTimesPlayed );
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p->GetTextValue( iNumTimesPlayed );
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}
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else if( p->GetName() == "LastPlayed" )
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{
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RString s;
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p->GetValue( s );
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p->GetTextValue( s );
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dtLastPlayed.FromString( s );
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}
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else if( p->GetName() == "HighScore" )
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