Revert "DONE! All lua is future-proofed."
This reverts commit afd0dac0c1.
This commit is contained in:
@@ -5,80 +5,32 @@ local c = {};
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local t = Def.ActorFrame {};
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t[#t+1] = Def.ActorFrame {
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Condition=( gc:GetName() ~= "Back" );
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InitCommand=function(self)
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self:x(c.X);
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self:y(c.Y);
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end;
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GainFocusCommand=function(self)
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self:finishtweening();
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self:zoom(1.125);
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self:bounceend(0.125);
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self:zoom(1);
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end;
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LoseFocusCommand=function(self)
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self:stoptweening();
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self:linear(0.125);
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self:zoom(0.875);
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InitCommand=cmd(x,c.X;y,c.Y);
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GainFocusCommand=cmd(finishtweening;zoom,1.125;bounceend,0.125;zoom,1);
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LoseFocusCommand=cmd(stoptweening;linear,0.125;zoom,0.875);
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LoadActor("_base") .. {
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GainFocusCommand=function(self)
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self:stoptweening();
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self:linear(0.125);
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self:diffuse(Color("Orange"));
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self:diffusetopedge(Color("Yellow"));
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end;
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LoseFocusCommand=function(self)
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self:stoptweening();
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self:linear(0.125);
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self:diffuse(Color("White"));
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end;
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GainFocusCommand=cmd(stoptweening;linear,0.125;diffuse,Color("Orange");diffusetopedge,Color("Yellow"));
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LoseFocusCommand=cmd(stoptweening;linear,0.125;diffuse,Color("White"));
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};
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LoadFont("Common Normal") .. {
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Text=gc:GetName();
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InitCommand=function(self)
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self:strokecolor(Color("White"));
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end;
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OnCommand=function(self)
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self:diffuse(Color("Black"));
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end;
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InitCommand=cmd(strokecolor,Color("White"));
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OnCommand=cmd(diffuse,Color("Black"));
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};
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};
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t[#t+1] = Def.ActorFrame {
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Condition=( gc:GetName() == "Back" );
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InitCommand=function(self)
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self:x(c.X);
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self:y(c.Y);
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end;
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GainFocusCommand=function(self)
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self:finishtweening();
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self:zoom(1.125);
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self:bounceend(0.125);
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self:zoom(1);
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end;
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LoseFocusCommand=function(self)
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self:stoptweening();
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self:linear(0.125);
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self:zoom(0.875);
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end;
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InitCommand=cmd(x,c.X;y,c.Y);
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GainFocusCommand=cmd(finishtweening;zoom,1.125;bounceend,0.125;zoom,1);
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LoseFocusCommand=cmd(stoptweening;linear,0.125;zoom,0.875);
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LoadActor("_base") .. {
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GainFocusCommand=function(self)
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self:stoptweening();
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self:linear(0.125);
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self:diffuse(Color("Red"));
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end;
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LoseFocusCommand=function(self)
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self:stoptweening();
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self:linear(0.125);
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self:diffuse(Color("White"));
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end;
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GainFocusCommand=cmd(stoptweening;linear,0.125;diffuse,Color("Red"));
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LoseFocusCommand=cmd(stoptweening;linear,0.125;diffuse,Color("White"));
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};
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LoadFont("Common Normal") .. {
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Text=gc:GetName();
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InitCommand=function(self)
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self:strokecolor(Color("White"));
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end;
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OnCommand=function(self)
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self:diffuse(Color("Black"));
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end;
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InitCommand=cmd(strokecolor,Color("White"));
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OnCommand=cmd(diffuse,Color("Black"));
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};
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};
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