rename: IsUsingProfile -> IsPersistentProfile
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
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@@ -1135,6 +1135,7 @@ void ScreenOptions::MenuUpDown( PlayerNumber pn, const InputEventType type, int
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return;
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OptionRow &row = *m_Rows[iDest];
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if( row.GetRowDef().IsEnabledForPlayer(pn) )
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{
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MoveRow( pn, iDelta, bRepeat );
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