rename: IsUsingProfile -> IsPersistentProfile
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
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@@ -167,7 +167,7 @@ void CourseUtil::SortCoursePointerArrayByAvgDifficulty( vector<Course*> &vpCours
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void CourseUtil::SortCoursePointerArrayByNumPlays( vector<Course*> &vpCoursesInOut, ProfileSlot slot, bool bDescending )
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{
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if( !PROFILEMAN->IsUsingProfile(slot) )
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if( !PROFILEMAN->IsPersistentProfile(slot) )
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return; // nothing to do since we don't have data
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Profile* pProfile = PROFILEMAN->GetProfile(slot);
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SortCoursePointerArrayByNumPlays( vpCoursesInOut, pProfile, bDescending );
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