fix assertion

This commit is contained in:
Glenn Maynard
2006-01-18 08:03:22 +00:00
parent b014a0589f
commit fb0cb6b183
+3 -4
View File
@@ -15,8 +15,6 @@ ScoreDisplayRave::ScoreDisplayRave()
m_lastLevelSeen = ATTACK_LEVEL_1;
this->AddChild( m_sprFrameBase );
for( int i=0; i<NUM_ATTACK_LEVELS; i++ )
{
m_sprMeter[i].Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("stream level%d",i+1)) );
@@ -24,8 +22,6 @@ ScoreDisplayRave::ScoreDisplayRave()
this->AddChild( &m_sprMeter[i] );
}
this->AddChild( m_sprFrameOverlay );
m_textLevel.LoadFromFont( THEME->GetPathF("ScoreDisplayRave","level") );
m_textLevel.SetText( "1" );
this->AddChild( &m_textLevel );
@@ -38,7 +34,10 @@ void ScoreDisplayRave::Init( const PlayerState* pPlayerState, const PlayerStageS
PlayerNumber pn = pPlayerState->m_PlayerNumber;
m_sprFrameBase.Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("frame base p%d",pn+1)) );
this->AddChild( m_sprFrameBase );
m_sprFrameOverlay.Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("frame overlay p%d",pn+1)) );
this->AddChild( m_sprFrameOverlay );
for( int i=0; i<NUM_ATTACK_LEVELS; i++ )
{