GetDifficulty and GetMeterRange take an Info.
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@@ -63,9 +63,9 @@ void CourseContentsList::SetFromCourse( Course* pCourse )
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if( ci[i].Random )
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{
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Difficulty dc = pCourse->GetDifficulty(i);
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Difficulty dc = pCourse->GetDifficulty( ci[i] );
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int iMeterLow, iMeterHigh;
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pCourse->GetMeterRange(i, iMeterLow, iMeterHigh);
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pCourse->GetMeterRange(ci[i], iMeterLow, iMeterHigh);
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if( dc == DIFFICULTY_INVALID )
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display.LoadFromMeterRange( m_iNumContents+1, iMeterLow, iMeterHigh, ci[i].Modifiers );
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