Changed screen width calculations to subtract 1 if the result is odd.
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@@ -88,6 +88,9 @@ void StepMania::GetPreferredVideoModeParams( VideoModeParams ¶msOut )
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//float fRatio = PREFSMAN->m_iDisplayHeight;
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//iWidth = PREFSMAN->m_iDisplayHeight * fRatio;
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iWidth = static_cast<int>(ceilf(PREFSMAN->m_iDisplayHeight * PREFSMAN->m_fDisplayAspectRatio));
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// ceilf causes the width to come out odd when it shouldn't.
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// 576 * 1.7778 = 1024.0128, which is rounded to 1025. -Kyz
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iWidth-= iWidth % 2;
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}
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paramsOut = VideoModeParams(
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