ReplaceMarkers, :: (no RunAtExpressionS).
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@@ -824,7 +824,7 @@ void ColorBitmapText::SetMaxLines( int iNumLines, int iDirection )
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}
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}
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// lua start
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// lua start
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#include "FontCharAliases.h"
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class LunaBitmapText: public Luna<BitmapText>
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class LunaBitmapText: public Luna<BitmapText>
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{
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{
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public:
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public:
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@@ -833,7 +833,19 @@ public:
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static int wrapwidthpixels( T* p, lua_State *L ) { p->SetWrapWidthPixels( IArg(1) ); return 0; }
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static int wrapwidthpixels( T* p, lua_State *L ) { p->SetWrapWidthPixels( IArg(1) ); return 0; }
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static int maxwidth( T* p, lua_State *L ) { p->SetMaxWidth( FArg(1) ); return 0; }
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static int maxwidth( T* p, lua_State *L ) { p->SetMaxWidth( FArg(1) ); return 0; }
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static int maxheight( T* p, lua_State *L ) { p->SetMaxHeight( FArg(1) ); return 0; }
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static int maxheight( T* p, lua_State *L ) { p->SetMaxHeight( FArg(1) ); return 0; }
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static int settext( T* p, lua_State *L ) { p->SetText( SArg(1) ); return 0; }
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static int settext( T* p, lua_State *L )
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{
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CString s = SArg(1);
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// XXX: Lua strings should simply use "\n" natively. However, some
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// settext calls may be made from GetMetric() calls to other strings,
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// and it's confusing for :: to work in some strings and not others.
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// Eventually, all strings should be Lua expressions, but until then
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// continue to support this.
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s.Replace("::","\n");
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FontCharAliases::ReplaceMarkers( s );
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p->SetText( s ); return 0;
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}
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static int GetText( T* p, lua_State *L ) { lua_pushstring( L, p->GetText() ); return 1; }
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static int GetText( T* p, lua_State *L ) { lua_pushstring( L, p->GetText() ); return 1; }
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static void Register(lua_State *L)
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static void Register(lua_State *L)
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@@ -75,7 +75,7 @@ void HelpDisplay::Update( float fDeltaTime )
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#include "LuaBinding.h"
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#include "LuaBinding.h"
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#include "FontCharAliases.h"
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class LunaHelpDisplay: public Luna<HelpDisplay>
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class LunaHelpDisplay: public Luna<HelpDisplay>
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{
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{
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public:
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public:
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@@ -88,7 +88,12 @@ public:
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vector<CString> arrayTips;
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vector<CString> arrayTips;
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LuaHelpers::ReadArrayFromTable( arrayTips, L );
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LuaHelpers::ReadArrayFromTable( arrayTips, L );
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lua_pop( L, 1 );
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lua_pop( L, 1 );
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for( unsigned i = 0; i < arrayTips.size(); ++i )
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{
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// XXX: see BitmapText settext
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arrayTips[i].Replace("::","\n");
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FontCharAliases::ReplaceMarkers( arrayTips[i] );
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}
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if( lua_gettop(L) > 1 && !lua_isnil( L, 2 ) )
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if( lua_gettop(L) > 1 && !lua_isnil( L, 2 ) )
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{
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{
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vector<CString> arrayTipsAlt;
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vector<CString> arrayTipsAlt;
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@@ -96,6 +101,11 @@ public:
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lua_pushvalue( L, 2 );
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lua_pushvalue( L, 2 );
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LuaHelpers::ReadArrayFromTable( arrayTipsAlt, L );
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LuaHelpers::ReadArrayFromTable( arrayTipsAlt, L );
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lua_pop( L, 1 );
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lua_pop( L, 1 );
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for( unsigned i = 0; i < arrayTipsAlt.size(); ++i )
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{
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arrayTipsAlt[i].Replace("::","\n");
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FontCharAliases::ReplaceMarkers( arrayTipsAlt[i] );
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}
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p->SetTips( arrayTips, arrayTipsAlt );
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p->SetTips( arrayTips, arrayTipsAlt );
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}
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}
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