remove special case

This commit is contained in:
Glenn Maynard
2005-07-07 00:06:07 +00:00
parent 29d2057e94
commit fa9ce2d743
+2 -3
View File
@@ -301,9 +301,10 @@ void ScreenSelectMusic::Init()
m_sprOptionsMessage.Load( THEME->GetPathG(m_sName,"options message 1x2") );
m_sprOptionsMessage.StopAnimating();
m_sprOptionsMessage.SetHidden( true );
m_sprOptionsMessage.SetDrawOrder( DRAW_ORDER_TRANSITIONS+1 );
SET_XY( m_sprOptionsMessage );
ActorUtil::LoadAllCommands( m_sprOptionsMessage, m_sName );
//this->AddChild( &m_sprOptionsMessage ); // we have to draw this manually over the top of transitions
this->AddChild( &m_sprOptionsMessage );
m_bgOptionsOut.Load( THEME->GetPathB(m_sName,"options out") );
// this->AddChild( &m_bgOptionsOut ); // drawn on top
@@ -345,7 +346,6 @@ void ScreenSelectMusic::DrawPrimitives()
DISPLAY->LoadMenuPerspective( FOV, FOV_CENTER_X, FOV_CENTER_Y );
Screen::DrawPrimitives();
m_sprOptionsMessage.Draw();
m_bgOptionsOut.Draw();
m_bgNoOptionsOut.Draw();
@@ -705,7 +705,6 @@ void ScreenSelectMusic::Update( float fDeltaTime )
Screen::Update( fDeltaTime );
m_bgOptionsOut.Update( fDeltaTime );
m_bgNoOptionsOut.Update( fDeltaTime );
m_sprOptionsMessage.Update( fDeltaTime );
CheckBackgroundRequests();
}