remove special case
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@@ -301,9 +301,10 @@ void ScreenSelectMusic::Init()
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m_sprOptionsMessage.Load( THEME->GetPathG(m_sName,"options message 1x2") );
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m_sprOptionsMessage.StopAnimating();
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m_sprOptionsMessage.SetHidden( true );
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m_sprOptionsMessage.SetDrawOrder( DRAW_ORDER_TRANSITIONS+1 );
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SET_XY( m_sprOptionsMessage );
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ActorUtil::LoadAllCommands( m_sprOptionsMessage, m_sName );
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//this->AddChild( &m_sprOptionsMessage ); // we have to draw this manually over the top of transitions
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this->AddChild( &m_sprOptionsMessage );
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m_bgOptionsOut.Load( THEME->GetPathB(m_sName,"options out") );
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// this->AddChild( &m_bgOptionsOut ); // drawn on top
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@@ -345,7 +346,6 @@ void ScreenSelectMusic::DrawPrimitives()
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DISPLAY->LoadMenuPerspective( FOV, FOV_CENTER_X, FOV_CENTER_Y );
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Screen::DrawPrimitives();
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m_sprOptionsMessage.Draw();
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m_bgOptionsOut.Draw();
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m_bgNoOptionsOut.Draw();
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@@ -705,7 +705,6 @@ void ScreenSelectMusic::Update( float fDeltaTime )
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Screen::Update( fDeltaTime );
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m_bgOptionsOut.Update( fDeltaTime );
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m_bgNoOptionsOut.Update( fDeltaTime );
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m_sprOptionsMessage.Update( fDeltaTime );
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CheckBackgroundRequests();
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}
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