diff --git a/src/GameCommand.cpp b/src/GameCommand.cpp index 8944c5be66..d8cf71b693 100644 --- a/src/GameCommand.cpp +++ b/src/GameCommand.cpp @@ -451,6 +451,8 @@ bool GameCommand::IsPlayable( RString *why ) const if ( m_pStyle ) { + int iCredits = NUM_PLAYERS; // not iNumCreditsPaid + /* If both sides are joined, disallow singles modes, since easy to select * them accidentally, instead of versus mode. */ if( m_pStyle->m_StyleType == StyleType_OnePlayerOneSide &&