fixed generous Toasty
CHANGE: Simplified NoteSkin format. Old NoteSkins will need to be updated. fixed BGAnimationLayer effect_bounce objects getting stuck
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@@ -111,7 +111,6 @@ CString PlayerOptions::GetString()
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case COLOR_VIVID: break;
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case COLOR_NOTE: sReturn += "Note, "; break;
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case COLOR_FLAT: sReturn += "Flat, "; break;
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case COLOR_PLAIN: sReturn += "Plain, "; break;
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default: ASSERT(0); // invalid COLOR
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};
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@@ -168,7 +167,6 @@ void PlayerOptions::FromString( CString sOptions )
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else if( sBit == "reverse" ) m_bReverseScroll = true;
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else if( sBit == "note" ) m_ColorType = COLOR_NOTE;
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else if( sBit == "flat" ) m_ColorType = COLOR_FLAT;
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else if( sBit == "plain" ) m_ColorType = COLOR_PLAIN;
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else if( sBit == "noholds" ) m_bHoldNotes = false;
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else if( sBit == "nofreeze" ) m_bHoldNotes = false;
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else if( sBit == "dark" ) m_bDark = true;
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