add an option to turn off banner changing when the wheel is
moving fast
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@@ -66,7 +66,8 @@ PrefsManager::PrefsManager()
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m_iUnloadTextureDelaySeconds = 0; // disabled 60*30; // 30 mins
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m_bCoinOpMode = false;
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m_bMusicWheelUsesSections = true;
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m_bChangeBannersWhenFast = false;
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/* I'd rather get occasional people asking for support for this even though it's
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* already here than lots of people asking why songs aren't being displayed. */
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m_bHiddenSongs = false;
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@@ -122,6 +123,7 @@ PrefsManager::~PrefsManager()
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ini.GetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
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ini.GetValueB( "Options", "CoinOpMode", m_bCoinOpMode );
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ini.GetValueB( "Options", "MusicWheelUsesSections", m_bMusicWheelUsesSections );
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ini.GetValueB( "Options", "ChangeBannersWhenFast", m_bChangeBannersWhenFast );
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ini.GetValue ( "Options", "SoundDrivers", m_bSoundDrivers );
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m_asAdditionalSongFolders.clear();
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@@ -176,6 +178,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValue ( "Options", "DWIPath", m_DWIPath );
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ini.SetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
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ini.SetValueB( "Options", "MusicWheelUsesSections", m_bMusicWheelUsesSections );
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ini.SetValueB( "Options", "ChangeBannersWhenFast", m_bChangeBannersWhenFast );
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ini.SetValueB( "Options", "CoinOpMode", m_bCoinOpMode );
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/* Only write this if it's been changed. This ensures that we can change
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@@ -53,6 +53,7 @@ public:
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bool m_bArcadeOptionsNavigation;
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bool m_bCoinOpMode;
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bool m_bMusicWheelUsesSections;
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bool m_bChangeBannersWhenFast;
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CStringArray m_asAdditionalSongFolders;
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CString m_DWIPath;
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